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 New sig for SDA!

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DarkMaster




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Number of posts : 9

New sig for SDA! Empty
PostSubject: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:32

This is the newset style i just learnt!
its quite good

And also yeah the text is not so good but i think its not bad!

New sig for SDA! Speed-10


New sig for SDA! News--10


Last edited by DarkMaster on 2010-01-17, 15:37; edited 1 time in total
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Ballin1521
Ra Yellow
Ra Yellow
Ballin1521


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Number of posts : 141

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New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:34

Hmm 6.5/10 I Do Not Really Like The Backround
And Like You Said The Text Is Bad So Work On That
And Try To Blend The Render And The Backround
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DarkMaster




Male

Number of posts : 9

New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:36

LOL
Hmm i think you gave to low dont you think then your sig is 5/10
the background is not so bad and the text neither to give it so low!
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Ballin1521
Ra Yellow
Ra Yellow
Ballin1521


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Number of posts : 141

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PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:39

Actually I Could Of Gave It Lower Because The Renders Are Not High Quality And The Background Looks Like A Bunch Of Random C4ds So Work On Placing Them Right Not Randomly.
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DarkMaster




Male

Number of posts : 9

New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:42

lol its only 1 cd4 haha lol
....
And its that kind of style i got different styles!

New sig for SDA! Evilbl13
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Ballin1521
Ra Yellow
Ra Yellow
Ballin1521


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Number of posts : 141

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New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:45

Maybe That Is Your Kind Of Style But Not An Actual Style.
And 2 More Things Place The Render In The Middle And Make The Text Smaller.
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DarkMaster




Male

Number of posts : 9

New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:45

hm if i do that the sig will be empty like your but it depends on render!
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Ballin1521
Ra Yellow
Ra Yellow
Ballin1521


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Number of posts : 141

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PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 15:49

New sig for SDA! Honest2

This Is Not My Work But I Am Showing You An Example On How The Render Should Be Placed And How The Text Should Look. So Give That A Try
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Suzaku Kururugi
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Slifer Red



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PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-17, 19:11

lol its sorta messy 6 out of 10
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DarkSynchro
Obelisk Blue
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DarkSynchro


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New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-18, 08:22

Its not bad 8/10
by the way ballin try to do it first and after talk!
if you can put a render like that!
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Arlin
Administrator
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Arlin


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Number of posts : 1367
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New sig for SDA! Empty
PostSubject: Re: New sig for SDA!   New sig for SDA! Empty2010-01-18, 14:06

DarkSynchro wrote:
Its not bad 8/10
by the way ballin try to do it first and after talk!
if you can put a render like that!

It's easy to do that.
Do not start a fight, though, Ballin and DarkMaster

To return to the topic, 6/10.

My eyes were blinking after seeing the first signature. Suggestion: Do not use the Hard Mix thingy, it makes the signature look crappy.

For the second one, the render is hard to see, and it does not flow with the background. Don't use C4Ds to make backgrounds, i personally use brushes. Use the layers efficently, and you'll make an awesome signature.

Though, i'm not saying you're bad at making sigs. I was too, everyone was.
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PostSubject: Re: New sig for SDA!   New sig for SDA! Empty

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Light Duel Academy :: Graphic Design :: GFX Showcase-
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Poll
What do you think of this Christmas/Holiday theme change idea?
I think it's a fantastic idea and we should do it!
New sig for SDA! I_vote_lcap59%New sig for SDA! I_vote_rcap
 59% [ 13 ]
Eh... it's okay, but I don't really care.
New sig for SDA! I_vote_lcap32%New sig for SDA! I_vote_rcap
 32% [ 7 ]
I don't really like it.
New sig for SDA! I_vote_lcap9%New sig for SDA! I_vote_rcap
 9% [ 2 ]
Total Votes : 22
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